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586 12H10zm-6 4h4v-5a1 1 0 0 1 1-1h5V2H4v14zm5 2H3a1 love is rage 2 0 0 1-1-1V1a1 1 0 0 1 1-1h12a1 1 0 0 1 1 1v9. 502 0 0 0 7 4.

035 0 0 1 6 . The game is set in 2165, thirty years after the events of the first game. Humanity has found a way to heal the world, turning regions of the Wasteland into lush jungles, wetlands and even tundra. Trade is growing and a type of “Wild West” society is emerging. The player assumes the role of Walker, one of the last Rangers in the Wasteland.

Walker tears through the Wasteland to seek vengeance and to ultimately end the Authority’s oppression. Some characters from the original RAGE will also return, such as Antonin Kvasir, Loosum Hagar and John Marshall. Many elements return from the first RAGE, including Vehicle Combat, Wingsticks, and Mutants. Wingstick now has an enhanced tracking ability, and vehicles can be customized to a greater extent. The Wasteland is a big place. Despite the vastness of the game world, RAGE 2 is completely free of load screens.

Prior to the announcement of the official game by Bethesda, there were many words that there may or may not be a sequel from information from many different sources. In an interview with IGN, co-founder John Carmack stated that he plans to do a sequel to RAGE after Doom 4 ships. We’re about to roll the whole core tech team over to Doom”, Carmack said, when asked what lessons the studio learned from developing RAGE. Building up the new team has been challenging to bring that many new people in and bring them up to speed,” he added.

We’re going to migrate more of the RAGE 2 team people, and then we’re going to roll onto RAGE 2. This could mean that we may not be seeing RAGE 2 for quite some time. However, on August 4th, 2013, RAGE co-founder Tim Willits mentioned RAGE 2 is “Not Dead”, explaining that “We’re not doing anything immediately with it, but when I designed the universe, I designed it in such a way that it would be easy to step back into. In an interview published on August 9th, 2016, vice president of Bethesda Softworks Pete Hines commented on the possibility of a sequel to both RAGE and The Evil Within. RAGE 2 was pitched to Avalanche Studios by id Software. Avalanche had a free team available, and the two companies began working together. Avalanche is handling the majority of development, while Id provides combat, story, and art support.